fox_m wrote:
You should (almost) never need to export video elements from Motion. The idea of Motion is to create whatever *toolkit* you need to edit what you want in Final Cut (easier said than done sometimes...). BTW, when you Save a Motion project *with* video, that video file is copied into the Media resources folder for that project no matter what (there is no Keep files in place option for this.)
I am sorry I reply that late, as I was a bit busy... But I thought I should just do it in order to see if I understood -or not, what you mean.
I know that Motion was primarily intended to be some sort of a helper program to FCP. Hence the "effect", "generator", "transition" and "title" projects which are specifically intended to FCP. But... Motion evolved IMO and can perfectly be used nowadays as a separate complex video clips generator usable by any editor, FCP included. In particular, the evolution of 3D rendering in Motion makes possible to design intricate videos not directly adapted to these effect/generator/transition/title interfaces to FCP. Tell me if I am wrong.
This is my case. I have been recently designing numerous (10s-30s) and quite long (20 s) full 3D scenes used as an input to any video editor, FCP included of course. I have no idea how practical that would be to use for example the Generator interface for that purpose. I am not sure, but I feel this would be clumsy and add to complexity in Motion. I may be wrong, as I never -not yet, tried. I know I should... In particular, I thought very interesting the camera paths possibilities in Motion, which can bring thrilling possibilities. How would that be reusable in FCP through the generator interface?
BTW, I very rarely make use of video import to Motion, just as one-off use templates to scale Motion objects maybe...
In general, use whatever video you need to help you render your Motion graphics. Then delete the video, Save the Generator/Template. Use the video in Final Cut and add the generator. The generator should have all the parameters published that you need to use for your "variations" — you don't really want to build "one-trick" generators for each FC project.
Final Cut is much more proficient at rendering than Motion is, again, in general. All I know about this one is that you need some kind of Alpha with the video. Masking operations in Final Cut are far more powerful than in Motion and if you need masking for your Motion objects, then consider creating Effect projects instead. All Effects have access to Color and Shape Masks [as many as you need] and from what I understand, the new Magnetic masks.
This is point which is worrying me and that I experienced. Motion videos can be quite bad, sorry to say. The video quality AI learning in particular makes me doubt of Motion rendering top quality. But I have been using it for only a few years, that means, I am still -unfortunately, a beginner.
Without specific details of the project you have in mind, it's really hard to offer better advice.
I may show you my project, at least the final video, which I just got ready in YT. Then, you'll certainly understand what I have in mind. Tx again for your time, Fox!