why Apple music uses GPU in windows?
Normally, when I play I listen to music, I previously used iTunes but it started to close randomly, so I decided to install Apple Music, when I play AAA games, Elden Ring in this case, Apple Music's GPU consumption is absurd. It causes low FPS every 5 seconds, and when I close Apple Music everything works perfectly. Right now, in Windows game mode, I changed the GPU (rtx 3060) to the processor's GPU, to test what happens. I will update.
My PC Specs. Windows 11.
Windows, Windows 10