How to set a 'scratch file' destination in FCPX 10.6.5?
This setting was precious (10.6.3) under 'PROJECT', but seem to have been moved...?
/Erik
Mac mini, macOS 13.0
This setting was precious (10.6.3) under 'PROJECT', but seem to have been moved...?
/Erik
Mac mini, macOS 13.0
The simplest way is to create a library on the T7. Open the library and import your media, either into the library itself or to an external location. If you need to collaborate or use the media with other applications it’s better to work with external media.
For an excellent introduction to FCP start with Steve Martin’s 60 minute intro https://www.youtube.com/watch?v=HqUP7Zgeuck. For a more in depth introduction use the IzzyVideo tutorials. The version is a bit dated but the principles are the same.
The simplest way is to create a library on the T7. Open the library and import your media, either into the library itself or to an external location. If you need to collaborate or use the media with other applications it’s better to work with external media.
For an excellent introduction to FCP start with Steve Martin’s 60 minute intro https://www.youtube.com/watch?v=HqUP7Zgeuck. For a more in depth introduction use the IzzyVideo tutorials. The version is a bit dated but the principles are the same.
Scratch disk is not used in FCP. The project is the edited sequence. The library is the data container, which can also include the media, though it doesn’t have to. Could you explain what you’re trying to do?
OK - thanks! I understand I'm using the wrong vocabulary, but I'm just on my way into FCPX :-)
So my intention is to run the program from my main disk, but to use en external working disk for all files/data belonging to projects.
The reason is that I'm running out of space on my HD. I have understood that a fast external SSD is an option (no critical or short deadlines to match). Using a 2 TB Samsung-T7
Thank you!
Looking forward to some more hours FCPX-studies :-)
/Erik
How to set a 'scratch file' destination in FCPX 10.6.5?